OVERGROWN
ROLE: Internal Producer& Designer
TASKS: Overgrown is a first person shooter developed for the PC, The game included three main areas with one final boss area for the player to fight through waves of plants. As the internal producer I oversaw the day to day operations of four programmers.
PIGGY HEAVEN
ROLE: Designer & Developer
TASKS: Piggy Heaven is a mobile game developed for the iPhone system. The game was created using Objective-C and the Adobe Creative Suite. The game includes four different mini games with ten levels each. Piggy Heaven is a free game on the itunes store.
THE BACON APP
ROLE: Designer & Developer
TASKS: The Bacon App is a mobile application developed for the iPhone system. The game was created using Objective-C and the Adobe Creative Suite. The app includes a bacon cooking simulator, a random bacon fact generator, and many bacon recipes. The Bacon App is a free game on the itunes store.
3D ASSET & CHARACTER CREATION
ROLE: 3D Artist / Modeler
TASKS: These 3D assets and characters were created using 3D programs like Maya, Cinema 4D, and Lightwave. They were created for various clients including: P&G, LPK, Kroger, and many more.
MOTION GRAPHICS DESIGN
ROLE: Animator / Motion Graphics Designer
TASKS: These animations were created using Adobe After Effects and Cinema 4D. They were created for various clients including: P&G, Expedia, Kraft, and many more.